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VOX x SLACK

SLACK : Why Time Zones Are No Longer Obstacles for Successful Teams
Explainer

I had the privilege of working on a project for Vox Media and Slack - among the ranks of the amazing Fox & Co. Design from Wellington, New Zealand.

THE GOAL: Explain and visualize why, when using Slack, time zones are no longer obstacles to today’s teams.

FOX & CO.’s SOLUTION was to create the film using a variety of artists from around the world and use Slack as a means to communicate and organize the project. The film was supposed to highlight worldwide collaboration, so Fox & Co. were encouraged to use a range of styles in terms of design and animation techniques (so it was clear that different artists were involved).

MY OBJECTIVE: Design and animate two shots (@0:30 & @2:00) : a tabletop shot and a shot where the shared workspace desk separates, drifts and transitions into continents (or as we called it, the “Pangea scene”).

The workflow and creative approach led to a highly enjoyable and productive collaborative experience. To put it simply: working and communicating globally is the new norm. Enjoy!


MY ROLE: Visual Development, Design + Animation


FRAMES

 

ANIMATED

MAKING OF

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FINAL - FULL VIDEO

 

Creative Director: Phyo Thu
Producer: Melissa Buisán, Alanna Sulz
Art Direction: Nico Speziali
Storyboard: Phyo Thu, Emily Pritchard
Illustration: Martin Orza, Felipe Medina
2D Animation: Adam Glucksman, Linus Nelson
Collage Animation: Adam Glucksman
3D Character Design: Emily Pritchard, Matic Grgic
3D Animation: Callum Mudgway, Emily Pritchard, Matic Grgic
3D Rigging: Callum Mudgway, Peter Hillier
3D Lighting and Rendering: Nico Speziali
Compositing: Nico Speziali
Cell Animation: Hamish Palmer, Linus Nelson
Editing: Phyo Thu, Linus Nelson


MORE? If you want to explore how I approach & create Styleframes,
you’re free to check outThat First Frame. Process + Inspiration HERE.